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Today's walk was aslo taken from the booklet on the Ardennes we took with us, and could find it on the map; only, we ealked it the other way round because we missed the first bend. Starting at the War monumnet inWibrin: a badly hit Sherman tank, we would go over the hills, through farmland and woodland, to another place. From there, we would have to find our way, missed a sign and got stuck in shribs that got denser and denser, until we hed to head back and find out way. We finally did, and it rurned to be a steep descent to the river. We followed it a long way, crossed it where the bridge once was, over a imrpivised bridge. In Achouffe we had coffee in a restaurant near a fishery,we followed it's beds and headed though the Vallee des Fees (Valley of the Fairies) that was ruined by forest work, until we came back at out starting point: The curch in Wibrin.

Google * The track projected on GoogleEarth. Staring at the church in Wibrin, walking to Grande Mormont, bending off before and gettting down the river, follow it up to Achoffe, from there along the vallee des Fees backk to Wibrin. The numbers refer to the photos taken near these places. * 792 x 861 * (184KB)
01-ShermanMonument * The War monumnet in Wibrin is an exploded Sherman tank * 1984 x 1488 * (664KB)
02-Damage * The main damage it at the back: It's missing. * 1984 x 1488 * (702KB)
03-TopOfTheHill * Over the hills to Grande Mormont * 1984 x 1074 * (358KB)
04-Elder * A flowering elder tree. * 3072 x 2304 * (1.27MB)
  Google  
  01-ShermanMonument  
  02-Damage  
  03-TopOfTheHill  
  04-Elder  
05-ElderFlowers * Close-up of the flowers * 2492 x 2256 * (984KB)
06-Crucifix * A crucifix in the woods - a place of meditation and prayer * 1772 x 2356 * (690KB)
07-Woodland * The different landscapes in one shot: Woords, farmland and shrubs. * 3690 x 1435 * (1.14MB)
08-Acre * Acre full of young crop. It loks like cabbage... * 1984 x 1488 * (559KB)
09-LonelyTree * A single standing tree marks the path to take. * 1461 x 1383 * (304KB)
  05-ElderFlowers  
  06-Crucifix  
  07-Woodland  
  08-Acre  
  09-LonelyTree  
10-Jungle * Somewhere we had to walk.... * 1984 x 1488 * (635KB)
11-ForestEdge * Our path would leads to the forest in the back, along the cut treestems * 1488 x 1984 * (736KB)
12-Path * but futher on, it seems to be a clear through the high grass between the trees * 1984 x 1488 * (787KB)
13-WrongWay * But you get stuch in a bushy environment. This is definitely not the way to go.... * 1984 x 1488 * (763KB)
14-SteeplyDown * After finding the right way, it's steep, very steep getting down. * 1488 x 1984 * (707KB)
  10-Jungle  
  11-ForestEdge  
  12-Path  
  13-WrongWay  
  14-SteeplyDown  
15-DownHill * but you need to get to the bottom of the valley... * 1488 x 1984 * (705KB)
16-FollowTheStream * and follwo the river, downstream. * 1984 x 1488 * (721KB)
17-ComeTogether * But stay on the right benk. This was the wrong one. * 1984 x 1488 * (731KB)
18-KeepClose * Teh path meanders between the trees and keeps close to the stream. * 1488 x 1984 * (745KB)
19-Obstruction * A fallen tree has turned half the path when tunmbling over, with it's crown into the river. * 1488 x 1984 * (750KB)
  15-DownHill  
  16-FollowTheStream  
  17-ComeTogether  
  18-KeepClose  
  19-Obstruction  
$text.updated-on 12-Sep-2008 23:34
(c) 2008 Willem Grooters, Rita ter Steege